Was a mashup of Betrayal at House on the Hill and Scrabble.
There were four rooms, four 'maze' walls, and speecial item spots. You picked your monsters (2-4 players), and then you scatter the tiles which contain the letters to spell either yours or the other player's monster names. (Witche, Banshe, Dragon, Demons)
The goal is simply to get a weapon, by landing on an item card, and to spell one of the other monster names so you can kill them, and escape. The first person to spell a monsters name that ISNT THEIR OWN, wins. If you spell your OWN name, you put all of your pieces back onto the board. (you still keep your weapon, which is drawn from a random pile. The different weapons are mostly just for fun.)
You can also stop by the four rooms that are present on the map, and when you do you can pick an 'omen' card, which allows you to either: roll again, lose a turn, or steal a letter chip from someone else. You can't enter the same room over and over until you visit a different room, to prevent someoen from just going back and forth in the same room on the board.
The card effects change based on who you're playing. EG: If you're a dragon, you get another turn if you get the skull, but if you're a banshee you lose a turn.
The game can go by really quick, as movement is 'free' (uyou can go diagonal, backwards, etc), and you move by rolling 3 3 sided dice (0-2 on the dice, totaling to a possible 6 roll). But it's surprisingly easy to get the letters to spell your own name, causing you to have to put all your pieces back.
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